Champions League

Tournament Director - Hellenic Riot

Format - Group Stage followed by Single Elimination Knockouts

Map - Classic France vs Austria

Brief Overview: 

This a bi-annual tournament is designed for only the highest calibre 1v1 players to test their mettle against each other, and is based on the UEFA Champions League format. 32 players sign up and seeded into four pots based on their Elo rating (with the defending champion automatically placed into pot one). Eight groups are then drawn, with one player from each pot - so nobody in the same pot can face each other. Each player will then play every other player in their group twice - once as France, and once as Austria, leading to six games in total. Three points are given per game win, with one point per draw. The two players with the highest points total the advance to the knockout stage. 

After the group stage is over, the group winners are all seeded, and the runners up unseeded, in the draw for the second round. In the knockout stages, two games will be played - with each player playing once as Austria and once as France. If this leads to a tie, then a further game will be played. If this is also tied, then a fourth game will be played. If this game is drawn, then the player playing as Austria will advance. The defeated player is then out of the tournament. The knockout stage contains four rounds - with 16 in the Second Round, and just 2 battling it out for victory in the Final.

Additional Information:

Phase Length - The phase length of each game is 24h/phase, with readying up encouraged. The TD retains the right to post ask players to hurry up if their games are significantly behind in progress compared to other games that round.

Pauses - Every player gets 1 week of Pause Time total over the course of the tournament. Players must PM the TD when they intend to use pause time. At any time, a pause of between 1 day and the player's remaining pause time may be requested and will be granted, and that time will be deducted from the player's remaining pause time.

NMRs & Civil Disorders - Since this is a 1v1 Tournament, NMRs will not be punished - losing a turn's worth of moves is punishment enough. A Civil Disorder in a game will count as a defeat, and lead to expulsion from the tournament. In the Group Stage, a substitute will be found, and will play any remaining games as if they were the original player. In the knockout stage, forfeit will be declared and the opposing player will advance.

Draws - If a stalemate has been held for 2 game years, the TD may investigate the game to decide whether any progress can be made. This will involve asking both players what their plans for the game are, and examining the board to determine whether the position is a true stalemate. If the TD rules that no further progress can be made by either side, the game will be force drawn.

At the discretion of the TD, a game may also be force drawn if it is determined that neither side is progressing and has been in this state for a significant period of time, even if it is not at a true stalemate.